Boxer

Developer diary: plans and progress reports.

The Perpetual Beta Saturday 14th March 2009

If you've been keeping up with Boxer on Twitter or the betacast you’ll have noticed regular beta updates. Besides a lot of bugfixing and tightening up, here’s a summary of what’s new since the last post:

Rendering style comparison

This is getting close to an official release, but I need your help: please try the new betas out on your games, tell me what you think of the new features, and report any bugs and performance regressions you find.

Design by 40watt.